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Sound
Design

The Island Project - Sound

The Island Project is a small game featuring multiple environments to be explored at the players leisure. 

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Using Wwise and blueprints within Unreal Engine, I designed and implemented all required SFX for the game. 

The Fifth Element Foley

Leeloo's escape from captivity pulls the viewer between multiple spaces and environments within a short period of time, requiring a diverse source of foley, as well as spatial effects such as reverb and echo. 

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The foley for this scene was created entirely from scratch using recordings I had made specifically to match the onscreen action. This was a very enjoyable challenge of my abilities and creativity within sound design.

Whispers of Deceit - Sound

Whispers of Deceit is a game that was being developed by Thunder Blossom Games; a collective of students and ex-student game developers and artists. 

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The game took place inside an ever changing mansion, with interior and exterior environments. This necessitated the creation of a dynamic weather system which could be controlled in engine via RTPCs.

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This was achieved by utilising Wwise to control multiple layers of custom made ambient sound, which created a fully customisable weather system.

Reticence - Short Film

Reticence is a short film created at Solent University as a final major project for film. I was brought on to help synthesise an alien sound which would assail the protagonist.

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To create the sound, multiple recordings were made of the multi-instrumentalist Alice Dellai playing an assortment of different instruments to create unnerving sounds. These recordings were then shaped using granular synthesis and effects to meet the brief set out by the director. 

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At the Solent University Film and Media Awards 2024, Reticence won best sound design for the combined efforts of myself and Alice.

"Michael's exceptional sound design work proved invaluable to our project. Tasked with creating a sound that was both human and otherworldly, Michael exceeded expectations.

 

He provided a diverse range of options and expertly guided us through the decision-making process, both in and out of the studio.

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His dedication and professionalism were evident in the numerous sessions he conducted to fully understand our needs."

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             Alice Dellai

                  Head of Sound - Reticence (2024)

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